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NEON BRICK BREAKER

About Neon Brick Breaker

Neon Brick Breaker is an independent, free-to-play take on the ball-and-paddle arcade genre. The goal was a brick breaker that feels exact: the ball goes where the paddle sends it, never clips through a brick, and never gets stuck.

What's under the hood

  • Physics: a deterministic 120 Hz simulation with continuous (swept) circle-versus-box collision, so fast balls can't tunnel through bricks. Rendering is interpolated between steps for smooth motion on 60, 90, 120 and 144 Hz screens.
  • Levels: ten hand-built tutorials and 490 boards generated from a seeded pattern library. Every level is checked automatically for valid geometry and reachability, and is cleared by an autopilot that plays at a human paddle speed.
  • Art: drawn live on an HTML5 canvas. There are no image files: every glow is computed, then cached as sprites for speed.
  • Sound: every effect and the optional music are synthesised in the browser with the Web Audio API.

Privacy first

There are no accounts and no servers that store your games. Progress lives in your browser. See the privacy policy.

Get in touch

Found a bug or a level that feels unfair? Use the contact page. Tell us the level number and what happened.